Making of Yuka
by Lukasz Szeflinski, Poland



Introduction


After receiving some positive feedback to my last work “yuka” I decided to write a detailed tutorial about creating process. My main goal was to create a painting which was really detailed. I knew that I wouldn’t be able to do it without a real photograph so I started to look for something that would interest me and make me want to spent a lot of hours painting it in photoshop. And I found a perfect picture on http://img10.picsplace.to/2/yukahanedamaid.jpg . I received a lot of e-mails saying that it's not a big deal to just paint something like this using a real photograph. What can I say, if you don't like it don't look at it or try to do it and you will see how much time it takes to create it like I did.


Tools


For this work I used Adobe Photoshop CS2 and Wacom Intuos 3 tablet. My hardware spec were: P4 3GHz, 2GB RAM, Quadro FX 1100 graphic card, 17” LCD.


Preparation

I had to decide with what resolution I want to work. For me 1800x1148 was enough space to work with details I needed to create for this work.


Sketch

I start with creating a sketch in order to define the shapes, which will be later filled in with colours . I will use the following brush settings:


I like keeping everything simple so I will use these brush settings through the whole creating process. I will just change brush hardness and having the sketch done sketch I will turn off “Shape Dynamics”. Later I will explain why I'm using “Pen Pressure Control” for “Opacity Jitter” and “Flow Jitter” in “Other Dynamics”.


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