Making of Darkness Monster
by Steve Jubinville Web: www.sjdigitalsculptor.com



We created the Darkness Monster character to test  our skills to make a realistic and fantastic creature like  the ones in the "Lord of the Ring" or "King Kong". This short "Making Of" tutorial explains  the work flow for creating a high quality character for films or video games.

Research and Concept Drawings

The first step before starting a character is to find a subject. The look is very important but also, it is  essential to consider  some other aspects;  what kind of character you want, in what environment he lives, is he big or small ? 

The skin  texture  and  color  will greatly depend on those previous aspects.

For this character, we wanted  to play with  fantasy. We  researched  for great references of tyrex, albinos crocodile, big bird  feet  and bull. We wanted a strong character,  who  looks mean and crazy.  Therefore, the albinos crocodile became an obvious choice as a guideline .

It  was  a big challenge to  achieve  this kind of skin look in SSS.




Darkness Monster Concept Drawing

First of all, it is mandatory to put all the ideas on paper. Many sketches are nessecary to get a great design before begining modeling. For this character, we wanted to know its anatomy first. So to help us, we used many visual references from the animal research we did at the begining of the project.


Darness Monster Modeling

When your concept is ready, I like to start my model with a low res mesh, this makes it easier to figure out the main features on the character. The good thing about making a low res version first, is that it is possible to send it to the rigging department early on to test the modeling deformations.

When my basic mesh is  finished, I like to use Zbrush to get a better shape with the polygons.


Personally, I don't like to start my model with a box . I prefer to start with a simple quad, duplicate the edge and then, I  look for  the main line. This technique is  efficient to get the exact muscle shapes on your character. You could take a look  at my other tutorial in PDF too see exactly what I 'm talking about.
Download the Tutorial - Modeling Tutorial for beginners on Softimage XSI





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