Making of Super no Moreby Ronni Gani, Indonesia
After quite satisfied with the body, I carry on with modeling the costume.
And ripping them off.
Rigging and Detailing -
Furthermore, I layout the scene by locking the camera angle and position, and then continue on rigging the character to find a good solid pose. After that I made all the details in ZBrush and export back the model to XSI for the next processes.
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