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Modeling of the Dinosaur by Damir G. Martin, Croatia Web: www.dinomonsters.com


So, now I sorted some things, it was time to immerse Carnotaurus into the woods. It meant, I need to find a way on how to make this dinosaur appear as if he really in that woods.


First, I took the background, duplicated it and then in blending mode chosen color burn mode. It made the forest much more… something.

That opened place for ever welcoming flare effect of sun rays cutting through woods and Carnotaurs head. I used gradient tool and after I just applied motion blur filter on it.

Somewhere along the way, I decided to flip the entire piece horizontally. In this point, things like fog, shadows and more blending in of the dinosaur were ahead.


 

Here I added some fog to fern’s along with shadow. If you notice that dinosaur is now lighted properly. This is achieved again through blending modes. I duplicated dinosaur and turned in screen mode for the upper layer and then deleted with brush all logical places where I supposed that light shouldn’t be at.



Painting teeth’s and eye was easiest part.



Final moves were adding the feel of wet-skin and painting evaporations. The wet skin was done again by duplicating, major dinosaur layer and then subtle deleting of some parts and leaving some parts behind. Evaporation is paint job, took some time to get it properly done.



Hope you like this all work and learn something from my procedure. Thanks.


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