Making of Matrouk
by Yousef Ikhreis, Jordan Web: www.yousefart.com

Tips for killing the symmetry process

• Beware to consider the weight and balance of the model if you exaggerate in the killing symmetry.
• This process is applied at the final stages (skins, vines, scratches and cuts)


3 - Fats Stage

In general, every organic body that contains muscles contains Fats. This is a vital source for Muscles and the brain performance…. And here are the main points for fat value (from the character designer point view):

- The body uses fats as rescores for extra energy.
- Fats are placed to store water.
- The body uses fats as shield in deferent areas to cover its organs.
- Fats used as temperature isolator.

Based on the character nature and external environments for every kind of these characters, it could have a different type of its fat system; wither its birds or mammals or fishes…

For example; the fat system for the penguin is different from the pear fat system. For human being we can apply the roll of THAOX, by using ideal body form or by mixing different two forms or more, and concluding where fats accumulations could be.


For Matrouk body, I tried to show him - based on his profile- with his strong shredded muscles and without fats, the only area which I considered for his body was behind his neck, because it helps to make him look like giant.




 
 
 
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