|
Here is the RimColor-pass, Screen mode. It has a coloration to make orange and some levels as well to make it stronger, a few brush touches to clean certain render things which I didn’t like.
I have masked the flesh to give a proper light and color. Again levels and Hue/Saturation for corrections. I have used Overlay for this layer mode.
The RIM02 render pass for the back/lateral light to achieve volume for the figure. I have colorized the render pass in blue and using the Levels. Screen mode.
SKIN SPEC for the surface presence trying to avoid as much as possible for reflection. Also gives a lot of light to the face and I have masked the layer so just affect only to the face. Screen mode.
|