
Title
Biker
Author
Sam Chester
Country
UK
Software
3ds Max, ZBrush, Photoshop
Image Description
A biker character which was a test bed for some techniques I wanted to try out.
Realtime renders from inside 3DS MAX using a mix of Laurens Corijn\'s Direct X shader and a proprietary anisotropic shader for the hair.
The polycount comes in around 15,000 for the character with full hair and weapon.
Website
Portfolio