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Flatiron is a unique render-to-texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map with only few simple clicks. It is a fast, simple and yet configurable automatic unwrapping and baking solution that greatly speeds up the process of baking complex scenes.
Flatiron is ideally suited for
Game developers who need to add a maximum of visual quality to their games while keeping hardware requirements at a minimum. Bake shadow maps or ambient occlusion for complete rooms or even whole levels at once and combine multiple objects on a single uv map.
Architechts and product designers visualizing their creations in minimal amounts of render time. Bake the illumiation for the complete background scenery into a single map instead of recalculating its visual details repetitively. This allows you to concentrate the render time on the things that matter the most: Your products or architecture.
Designers creating real-time visuals for mobile devices or similar platforms with very limited texture memory. Bake a single map that is shared by multiple objects and can contain a whole scene with minimal wasted texture space.
Compatibility: Flatiron current version is compatible with: 3ds Max 9 (32 bit & 64 bit) and all the Above versions.
*** After Payment realisation instruction file made available on how to download the software and generate the license key.