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Learn the advanced techniques inside of Unreal Cascade and the Material Editor to bring your sparks to the next level! This video covers from “start-to-finish” how to make a fully dynamic sparks particle system that will collide with geometry inside your map!
About the Instructor
Bill Kladis has made a career specializing in VFX for games. With over 6 years of game experience, he currently works at IllFonic in Denver. Titles he's worked on include Mortal Kombat, Batman: Arkam City Lockdown (iOS), Injustice: Gods Among Us, Lego Universe, and PAIN. He also runs imbueFX.com, a training and outsourcing site dedicated entirely to VFX in games.
Author: Bill Kladis
Size: 446 MB
Software Used: UDK
Duration: 49 min
*** You can download the training immediately after the payment from Downloads section.