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In this training James Tan continues his series on re-creating Assault in UDK. James uses his 13 years of experience with Unreal Technology and Global UDK Educator with Epic, to demystify custom UDK game creation using UnrealScript. He starts by explaining how to update to a newer revision of UDK, adding Pickups, adding an Announcer, Scaleform, Navigation Meshes, Way Points, Upgrading the Task System, AI Overview, AI and Kismet, and some final words.
This training is an amazing resource for those looking to customize their games using UnrealScript.
About the Instructor:
James Tan has worked with Unreal Technology for 13 years and specializes in programming. He has also traveled across the world with Epic Games demonstrating UDK. James currently works in his own studio called "Digital Confectioners" and has worked on such titles as "The Ball", "The Haunted", and "Cube".
Apps Used - Unreal Development Kit
Duration - over 13.5 Hours
Instructor - James Tan
Filesize - 1.8 GB (split in parts for easy download)
Project Files - Provided are the UDK files as shown in the Training.
Part 1 DVD Chapters:
00 - 03min - Introduction
01 - 06min - The Development Environment
02 - 06min - Base UDK Structure
03 - 02min - Why are we Creating this DVD?
04 - 44min - Pawns
05 - 41min - Weapons
06 - 18min - Weapon Attachments
07 - 10min - Cameras
08 - 08min - Player Replication Info
09 - 29min - HUD
10 - 17min - Inventory and Inventory Manager
11 - 41min - Key Relationships
12 - 26min - How to use the Archetype Systems
13 - 09min - How to Package your Game using Unreal FrontEnd
14 - 02min - How to Play with your Friends on a LAN
Part 2 DVD Chapters:
00 - 03min - Introduction
01 - 23min - How Teaminfos Work
02 - 59min - Upgrading the Weapon System
03 - 28min - Updates to Pawns
04 - 33min - Creating the Task System
05 - 50min - Upgrading AssaultHUD
06 - 32min - Modifying an Existing Map 1
07 - 37min - Modifying an Existing Map 2
08 - 17min - Lightmass
Part 3 DVD Chapters:
00 - 02min - Introduction
01 - 14min - How to Update to a Newer Revision of UDK
02 - 48min - Adding Pickups
03 - 24min - How to Add the Announcer
04 - 31min - Scaleform Introduction
05 - 27min - Navigation Meshes and Way Points
06 - 13min - Upgrades to the Task System
07 - 65min - AI Overview and Discussion
08 - 22min - AI and Kisemt
09 - 05min - Last Changes and Final Words
*** You can download the training and project files immediately after the payment. No Delays.