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In this training James Tan continues his series on re-creating Assault in UDK. James uses his 13 years of experience with Unreal Technology and Global UDK Educator with Epic, to demystify custom UDK game creation using UnrealScript. He starts by explaining how Team Infos work in UDK and how he added them to Assault. James then goes over Upgrading the Weapon System, Updates to Pawns, Creating a Task System, Upgrading AssaultHUD, Modifying an Existing Map, and Lightmass.
This training is an amazing resource for those looking to customize their games using UnrealScript.
About the Instructor:
James Tan has worked with Unreal Technology for 13 years and specializes in programming. He has also traveled across the world with Epic Games demonstrating UDK. James currently works in his own studio called "Digital Confectioners" and has worked on such titles as "The Ball", "The Haunted", and "Cube".
Apps Used - Unreal Development Kit
Duration - over 4.5 Hours
Instructor - James Tan
Filesize - 579 MB
Project Files - Provided are the UDK files as shown in the Training.
DVD Chapters:
00 - 03min - Introduction
01 - 23min - How Teaminfos Work
02 - 59min - Upgrading the Weapon System
03 - 28min - Updates to Pawns
04 - 33min - Creating the Task System
05 - 50min - Upgrading AssaultHUD
06 - 32min - Modifying an Existing Map 1
07 - 37min - Modifying an Existing Map 2
08 - 17min - Lightmass
*** You can download the training and project files immediately after the payment. No Delays.