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In this beginner’s course, we break down the very basic tools and functions in Maya’s UV tools and work towards getting your UV skills whipped into shape quick-style! We start by covering the majority of the most commonly seen shapes and principles, then dive straight into completely unwrapping a game prop from scratch!
About the Instructor
Jeff Parrott is a freelance Artist and Course Director at Full Sail University currently. He has worked professionally on multiple game titles since 2005. He has a Masters degree from Savannah College of Art and Design and a Bachelors degree from Central Michigan University. His passion for game art is focused in texturing, sculpting, environment, and prop creation.
Author: Jeff Parrott
Size: 564 MB
Software Used: Maya 2013
Duration: 1 hour 46 min
*** You can download the training immediately after the payment from Downloads section.