ZBrush 4R2b
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Pixologic has achieved new breakthroughs with the release of ZBrush 4R2b. Through the introduction of completely new tools and the extension or expansion of existing ZBrush utilities, ZBrush 4R2b sets a new standard for digital art software.
ZBrush 4R2b offers the freedom to explore and create; take your art from concept to final production asset without the need to leave the ZBrush environment. You can also use GoZ to seamlessly transition between ZBrush and other applications.
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world's most advanced tools for today's digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.
Show your model off in the best light by using the new Best Preview render options to add amazing realism: Render subsurface scattering, ambient occlusion, fibers, advanced shadows and more in no time!
Download the Getting Started with ZBrush Guide
Download the ZBrush 4 Trial
ZBrush 4R2b Features List
- FiberMesh to create real 3d fiber, fur and hair geometry with export capabilities.
- New set of dedicated FiberMesh "Groom" brushes and corresponding Brush settings.
- MicroMesh support to render fibers or single polygons as separate 3D objects.
- New set of BPR filters and operators to greatly improve your final ZBrush renders
- BPR Global Shadow and Ambient Occlusion settings simplifying shadow management.
- New Cavity Mixer used to define different material shaders based on the mesh cavities.
- Improved small details creation through Alpha and Mask. Alphas may be placed using TransPose.
- Surface Smoothness feature detects mesh curvature for Mask creation.
- New global deformation with Transpose Curve deformation and UnClip.
- Improved Mask operations with Shrink and Extend.
- Topology editing additions: Group Mask and Edgeloop Mask Border.
- New JPEG Exporter with Crop, Preview and adjustment settings.
- Numerous improvements such as storing shadow information based on the camera point of view, preview of mesh Extraction, Auto Adjust Mode for perspective… and a lot more.
ZBRUSH 4R2b - WINDOWS
RECOMMENDED:
OS: Windows XP SP2/Windows Vista/Windows 7
CPU: Pentium D or newer (or equivalent such as AMD Athlon 64 X2 or newer) with optional multithreading or hyperthreading capabilities
RAM: 2048MB (4096MB for working with multi-million-poly meshes)
Monitor: 1280x1024 monitor resolution or higher (32 bits)
MINIMUM SYSTEM REQUIREMENTS:
OS: Windows 2000/XP SP2
CPU: P4 or AMD Opteron or Athlon64 Processor (Must have SSE2 : Streaming SIMD Extensions 2)
RAM: 1024MB (2048 MB recommended)
Monitor: 1024x768 monitor resolution (32 bits)
ZBRUSH 4R2b - MACINTOSH
REQUIRED:
OS: Mac OSX 10.5 or newer
CPU: Intel Macintosh (Must have SSE2 : Streaming SIMD Extensions 2)
RAM: 1024MB (2048MB recommended for working with multi-million-polys)
Monitor: 1024x768 monitor resolution set to Millions of Colors (recommended: 1280 x 1024 or higher)
*** Within 12-24 hours from your purchase you will receive an e-mail with download and license instructions.
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